Version 4.31 Released to Supporters, Update Crosspost
Version 4.31 is now live for supporters. You can read a bit more about upcoming development on the blog (and see a cat pic). If you don't want to go there: The update goes live for non-supporters on June 10th, and, the patchnotes are below:
//-- [ ========Version 4.31 ========= ]
//--Major
*Defeat handling is now considerably more robust and party members who revert to human will now re-transform at the save point!
*Added some new art to the secrebot "bad end".
*Secrebot TF and Bad End now have relive handlers.
//--Minor
*Voice line volumes normalized.
*Updated biolabs runestone topic to handle the runestone upgrade quest.
*Added a platinum compass on-screen indicator next to the stamina bar. This allows hard of hearing players to still know if there's a catalyst nearby.
*Improved memory handling code, should be even fewer memory leaks!
*Removed "Save audio volumes in savefile" option since nobody uses it and it's confusing.
*Removed some other options that aren't used anymore.
*Accessory and item types will now say "Chris" instead of "Christine" during the first part of chapter 5, and dynamically change after completing Cryogenics.
*Night now has a profile in the journal.
*You can now talk with Night a bit more when on a date with Sophie.
*Slightly changed dialogue in the secrebot quest if you've done the Cassandra quest.
*Improved memory handling, bitmaps should unload during level transition to avoid stutter.
*Badges are now marked as Badges instead of Accessories.
//--Combat Balance
*Added Prestige passives for Christine and SX-399. Sorry, 55, but your effortless class-switching means you don't get class prestige passives!
//--Bugs
*Fixed incorrect skill catalyst count on loading game.
*Fixed skills being left on Chris' skillbar in NC+ because his default job has no skills. Teachers have no skills!
*Fixed Electrosprite not having Fry on its class skillbar.
*Fixed defeat scene in Cryogenics using the golem Christine line in NC+.
*Fixed two of SX-399's voice clips playing all four takes instead of just one.
*Fixed missing dialogue for the red keycard in the biolabs datacore.
*Adjusted the work terminal dialogue during the first date with Sophie.
*Fixed music not playing during the running minigame in chapter 5.
*Added some sound effects for getting shocked.
*The "Defaults" option now resets character voice volumes to 50% instead of increasing them by 50%.
*Fixed missing collisions on the airlock in the western LRT facility.
*Adjusted a very minor bit of dialogue to further denigrate Talos.
*Fixed an incorrect blackout in one scene in the LRT facility.
*Can no longer use Christine's field abilities when she's not in the party during the Raibie quest.
*Fixed incorrect dialogues after completing the raibie quest but before leaving the ranch.
*Fixed wrong dialogue appearing if you steal the free stuff in sector 254 after Christine is a fixed secrebot.
*Fixed incorrect dialogue on the power exchanger in Cryogenics in NC+.
*Master Prowler will now show the correct attack power boost on the GUI.
Files
Get Runes of Pandemonium
Runes of Pandemonium
Status | In development |
Author | Bottled Starlight |
Genre | Role Playing, Adventure |
Tags | Adult, Female Protagonist, LGBT, Monster Girls, Singleplayer |
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